Aladdin Xt Plus 2 Install Guide

XBox Aladdin Advance XT Modchip PLUS2 USA/CANADA XBox Aladdin Advance XT Modchip Compatible XBOX versions 1.0 to 1.6 Compatible with all Evolution-X software Aladdin XT now supports external LCD displays Simple installation Note: New updated chip XBox Aladdin Advance XT Modchip PLUS2. Aladdin XT plus 2 V1.6 install video tutorial by thewheelman282. Not sure that all of these have to be removed, but have seen mention of 4 and 6 as the v1.6 has standby power (+5V never switched off as on v1.0-1.5 version motherboards) on pin 6 and pin 4 not used - older versions have no thru hole on the motherboard at this location.

Hey guys! First post! I haven't modded an Xbox in almost 15 years. Im noob that has only modded his own personal xbox years ago and havent messed with it since. Getting back into it and it seems modchip choices are scarce. That leaves me with the Aladdin Xt Plus 2 chip I ordered and received from china for $4. Actually ordered 10 of them! I have many Xboxes I bought for a LAN party I threw and wanted to eventually mod them all so I will be working with multiple versions.
My plan is to install the chip, use either hexen or AID, and install 3tb hard drives to get the full 2tb out of all of them, Sata adapters, and 80 pin cables.
Sorry if this sounds stupid, what is the purpose of the d0 point? Where do you connect the d0 point on the motherboard to??? The d0 point on the modchip? Or to ground? If to ground, where at on the board (for all versions)? Ive read in an install manual the d0 point on the chip isnt very good.
Also, do you need bridge the BT pad with every xbox revision to have the modchips always on?
I have watched a video for the Aladdin xt install on a 1.6 xbox, and the guy never mentioned anything about the d0 point. Is it not necessary to use the d0 point with this aladdin chip (on the 1.6 or even so with all other revisions)?
GuideI understand the where the wires go with the lpc rebuild process with a 1.6, and understand extra steps wiring a 1.5 Xbox as well. But i am stumped about where this d0 wire (i know where the d0 pad is on the mobo) connects to, or even if it has to be connected at all!
Sorry in advance. Love you all!

The Aladdin Advance XT is compatible with all XBOX models, including the V1.6B. Microprocessor controlled functions: can be disabled for XBOX LIVE and flash protected via XBOX power and eject buttons. Modchip modes are shown via different colours on the XBOX eject button LED. Flash upgradable via CD-RW / DVDR and EvolutionX dashboard. Also supports quick solder and Pinheader install options.

Aladdin XT Plus 2 (aka xenoFX) specifications:

Software features:

  • Evox M8plus BIOS 'M8plus_16.bin'
  • Play all backups
  • Play all homebrew
  • Play all original imports
  • Run Debug Executables
  • LBA48 Hack
  • Allows you to upgrade Xbox harddrive up to 2TB!
  • Embedded In Game Reset (IGR)
  • Compatible with all EvolutionX software
  • No-patch hack
  • Eject trick hack
  • Auto patch new media flag titles
  • Support for Xbox 1.6 and 1.6b
  • Works on all regions


Hardware features:

  • Power LED indicator
  • Updated core
  • LPC bus timing code optimized for flawless 1.6x performance
  • Powerful transistor driver for D0 - no need to use short cables for D0 ;)
  • Two boot modes; Off-On
  • Female pinheader mounted on pcb
  • Separate Male-Male pinheader included
  • Socket for flash
  • Can be flashed (upgraded)
  • Compatible with SST 49LF0x0 and 49LF0x0A
  • Open tool design
  • Compatible with Xbox1 v1.0 - v1.6B

Modes:

  • Off - Tap the powerbutton and the Xbox starts as normal with the original BIOS.
  • On - Press and hold powerbutton for 1 second and the Aladdin XT PLUS2 is activated.

Aladdin Xt Plus2


NOTE: The Aladdin XT PLUS2 comes flashed with Evox M8+ BIOS M8plus_16.bin which was developed for Xbox v1.6-1.6b but can also be installed/booted in Xbox v1.0-1.5, however, we recommend you flash a BIOS intended for these versions (e.g. M8plus.bin).